As you can see every face have green lines (known as seems) so now select the edge of any face in UV editor, right click - stich selected.
Now as you can see in above image, faces with out seem have symmetrical texture.
So now select the rest on seems one by one and stitch them.
Now take it aside and adjust it so that you could get square shapped, equal sized faces
Leave it as it is and now go for next axis, Y-axis that means the side area of the car. Select all the faces on one side Y-axis - planner mapping - align it - adjust it bring it next to the top area.